• But if you are looking for one-stop solution that will sync all data between Mac and your iPhone directly, within one app and without the need to use cloud storages — take a look at SyncMate. This app will sync contacts, calendar events, folders with files, Safari bookmarks, photos and music directly between native apps on Mac and iPhone.
  • Great App for GTD Method Best app I have found for use with the GTD method. I originally used Wunderlist and it was great. But this one is getting the latest and greatest updates that allow it to work much better with ios shortcuts so you can program your iphone so that you can add a task to a specific list by voice on the go without even looking at your phone.
  • During the tech giant’s recent keynote, Apple quietly announced that iPhone and iPad apps run on its new Mac computers equipped with its proprietary M1 chips, including the MacBook Air, MacBook Pro and Mac mini. This is a useful feature since it allows users to take advantage of the massive library of iOS and iPad apps on M1-based Macs.

Jump Right In

Start Developing iOS Apps (Swift) is the perfect starting point for learning to create apps that run on iPhone and iPad. View this set of incremental lessons as a guided introduction to building your first app—including the tools, major concepts, and best practices that will ease your path.

Each lesson contains a tutorial and the conceptual information you need to complete it. The lessons build on each other, walking you through a step-by-step process of creating a simple, real-world iOS app.

As you make your way through the lessons and build the app, you’ll learn about concepts in iOS app development, gain a deeper understanding of the Swift programming language, and familiarize yourself with the many valuable features of Xcode, Apple’s integrated development environment (IDE).

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All the Steps to Get Your First “Mac” OK, now let’s discover how a “Mac” is made. You’ll need a computer running Windows or Linux (not tested) and an iOS device (iPad. You create apps for iPhone and iPad using a Mac program called Xcode. Xcode is Apple's own IDE (Integrated Development Environment). Here are some useful resources to check out: A Swift Tour.

Prerequisites

In these lessons, it is assumed that you are familiar with the Swift programming language. You do not need to be a Swift master to complete the lessons, but you will get more out of the lessons if you can comfortably read and understand Swift code.

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If you are not yet comfortable with Swift, complete the Learn to Code exercises in the Swift Playgrounds app. Alternatively, you can work through A Swift Tour from The Swift Programming Language (Swift 3). Both give you a solid foundation in the Swift programming language.

About the Lessons

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In these lessons, you’ll be building a simple meal-tracking app called FoodTracker. This app shows a list of meals, including a meal name, rating, and photo. A user can add, remove, or edit a meal. To add a new meal or edit an existing one, users navigate to a different screen where they can specify a name, rating, and photo for a particular meal.

The lessons are each accompanied by an Xcode project file that shows an example of how your code and interface should look at the end of the lesson. After you go through a lesson, you can download the project and check your work against it.

If you need to refer to the concepts you’ve learned throughout the lessons, use the glossary to refresh your memory. Glossary terms are linked throughout the lessons.

Get the Tools

To develop iOS apps using the latest technologies described in these lessons, you need a Mac computer (macOS 10.11.5 or later) running the latest version of Xcode. Xcode includes all the features you need to design, develop, and debug an app. Xcode also contains the iOS SDK, which extends Xcode to include the tools, compilers, and frameworks you need specifically for iOS development.

Download the latest version of Xcode on your Mac free from the App Store.

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To download the latest version of Xcode

  1. Open the App Store app on your Mac (by default it’s in the Dock).

  2. In the search field in the top-right corner, type Xcode and press the Return key.

    The Xcode app shows up as the first search result.

  3. Click Get and then click Install App.

  4. Enter your Apple ID and password when prompted.

    Xcode is downloaded into your /Applications directory.

Important

The lessons were written using Xcode 8.1, iOS SDK 10, and Swift 3. Try to use these versions while working on the tutorials. If you are using a different version, your screen may look different than what is shown in the screenshots. You may also need to make changes to your code to get it to compile.

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Let’s get started!

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